Rounds
Mines rounds
A Mines round stays open while the player picks tiles.
Open rounds
- The round is open after the wallet.stake is accepted. It goes to ending when the player collects or hits a mine.
- Taps on “collect” and a tile at the same time: the server handles them one after the other. The first one wins. The second is refused.
- If the page is refreshed or closed, the round stays open. The same page, or the next session, opens on the same board.
When the session closes
- The round stays open.
- The player’s next session of the same game and currency opens on that round, exactly where it was.
- Only that newest session can act on the round. Two open pages never both play the same board.
- The round’s wallet calls keep the sessionId of the session where its wallet.stake was sent. You find the win in the same session as the stake.
session.closedcarriesopenRoundIdwhile a Mines round is still open.- A game turned off stops new rounds. A player with an open Mines round can still start a session to finish that round.
{
"closedBy": "player",
"reason": "exit",
"openRoundId": "r-01JC90…",
…
}A round left open
A Mines round left open finishes by itself.
- After 24 hours with no player action, by default. With market SE: 90 days.
- At least one safe tile found: we collect for the player. wallet.win pays the amount shown on the board.
- No tile picked yet: wallet.win pays back the bet.
- It is never a loss because time ran out.
- The game’s rules tell the player this, with the time.
An environment deleted in Sandbox finishes its open Mines rounds at once, as if their time ran out.